Pack Ranks and Roles

The pack, held together by many, relies on every one of its wolves. Working together to keep the pack safe, fed, cared for, learning, and growing, each role within the WolfSpirits is vital to the pack’s success and no role is any more significant than the others. Some roles mark a character’s journey to becoming a Member, joining the WolfSpirits in full. Other roles stand as badges of dedication and service to the pack. When a wolf becomes a member, they become part of the pack’s closely-knit social structure, where all are welcome.

Roles

Each pack has its leaders known as the Alpha pair or a single Alpha may run a pack ( male or female ). The Alpha pair submit to no one and uphold the peace and law within the pack by constantly keeping aware of the social status of each wolf. The Alpha(s) also keep charge of the territory, ensuring no one intrudes. Alpha’s express their feelings through dominate postures such as raising their tail high like a dominate flag, ears always locked ahead, eyes keenly aware of the surroundings. Alpha(s) also force other wolves into submission, keeping peace within the pack. Without the Alpha(s) there wouldn’t be a pack. There would be no leadership and no one to uphold the rules and enforce them. The Alpha ensures the pack is safe at all times and upholds the law and order. Wolves submit on occasion to the Alpha(s), showing respect and affection to the Alpha(s), considering a wolf pack is a tightly nit group of family members (and in our case friends as well).

Betas are the right paws of the Alphas. They speak with the authority of the Alphas, and, as such, have an intimate understanding of the direction of the pack and of its history. They are the leaders of the pack in the absence of the Alphas and help guide role play when the Alphas are not or cannot be present. To become a Beta a wolf must have been ranked and must have shown diligence within that rank. Betas are active in the guidance of the pack and actively give advice as to its direction. Betas have the ability to enforce the pack rules both in IC and OOC, and have the ability and interest to spark role play when others are present.

Deltas of the pack are wolves who are in the process of being trained to fulfill the potential rank of Beta.

Elders are those wolves who have the necessary experience within the pack (5 years minimum) to lend advice to the Alphas and Betas. They have consistently shown a dedication to the wolves of the pack both as players and people, and have consistently shown leadership through their actions. This rank is both a badge of humility and honor, worthy of reverence. Elders give counsel to those in need and speak with authority from a place of experience and wisdom. This position is not lightly given and remains with a wolf from time immemorial to the last memories of the pack itself.

These are members of the WolfSpirits who have diligently maintained the standard of membership and who have displayed an understanding and enforcement of the pack’s rules. It generally takes time and experience to become comfortable enough as a member to enforce pack rules both out of character and in character. To be considered for any rank, a wolf must be active in roleplay and must be able to display an understanding and ability to enforce pack rules both IC and OOC.  A ranked member MUST display the ability to begin roleplay when others are present. Rank is also considered based upon how a wolf has roleplayed. If the characteristics of that wolf lend themselves towards being a Guardian, then they might be considered for such a role within the pack. This is the same for the other ranks offered. Rank is not a position of privilege. Rank is a badge of dedication and of leadership within the pack.

  • Hunters
  • Guardians
  • Scouts
  • Caretakers

Descriptions of each rank and their duties and responsibilities can be found below.

“We are WolfSpirits, now and forever.” You are not lightly taken into the fold and you are not lightly released. A member of the WolfSpirits pack is considered family and, as such, must have displayed devotion and care given to such a consideration. A member of Wolfspirits interacts with other members, assessments, and pledges during times of active roleplay. A member of Wolfspirits has the ability and interest to start roleplay when others are present. A member of Wolfspirits gives notice of any extended absence. A member of Wolfspirits is intimately aware of the pack’s rules and is able to enforce them without extreme guidance.
Membership is a lengthy process and a milestone once achieved. This, however, does not give way to idling and lack of participation within roleplay. To remain a standing member, one must continue to display the same standards that gave them that right. Members who are inactive for a prolonged period of time (2 months without notification of a leave of absence) and are no longer interested in roleplay will be notified by the Alphas and Betas and potentially dropped to Assessments for reconsideration of membership.

Pack pups are either born or adopted into the pack. Pups are ages newborn – 12mo. If a wolf pup is born into the pack it does not mean that they instantly become a member. They will have to go through the membership process.

Assessments are wolves who still desire to join Wolfspirits and have gone through their pledgeship. This is the last trial before becoming a member, and should be taken seriously. The bottom line in becoming an assessment is to have interacted with the other pledges, assessments, and members of Wolfspirits when roleplay is active. During the assessment period (4-8 weeks) a wolf is given the task to learn the rules and history of the pack. To do this, an assessment should interact with members of the Wolfspirits. This task includes starting roleplay when members are present but roleplay is not active. This task also includes looking up or listening to old stories to be familiar with other characters as well as the history of the pack. Extended periods of inactivity will result in either remaining an assessment or being placed back as a pledge. Assessments should notify the Alphas or Betas of any extended time they will be absent.

Before Advancing to Assessment

  • Successful completion of Pledge stage

During Assessment Role

  • Learn the rules and history of the WolfSpirits Pack
  • Listen to and seek out pack history
  • Become familiar with other characters IC
Hint – Attend Lore Nights, read the History page, and speak with Elders

Becoming a WolfSpirit

Pledges are those wolves who have taken the first step in achieving their desire to join Wolfspirits. An accepted application and regular attendance within roleplay are both necessary. To become a Pledge, your wolf must request of an Alpha or Beta in character, that you would like to join the pack. Then, at the next meeting, your wolf will be called forward and be named as a Pledge to the WolfSpirits Pack. This period generally lasts for one cycle between meetings (ideally 3-4 weeks). During this time it is expected of a Pledge to roleplay with other wolves of the pack and meet them, in order to both introduce themselves and to get to know whether this pack is right for them. Extended periods of inactivity will result in remaining a Pledge for another cycle or removal from Pledge status.

Before Pledging

  • Approved Character Application
  • Ask the Alphas or Betas to join the pack in character
  • Attend the next pack meeting

During Pledging

  • Regular attendance within roleplay
  • Meet the pack members and other wolves joining the Pack

Ranks

Ranks among the WolfSpirits pack are a badge of dedication and leadership within the pack as well as aptitude and pack need. The Alphas offer ranks to wolves based on these qualities and circumstances, but not every character will be given a rank.

Guardians provide protection and security to the pack’s heartland and are more inclined to remain with the pack. Tasked with pursing and chasing out threats, intruders, and unwelcome entities, guarding their home with pride.

  • Chase off hostile wolves and dangerous predators
  • Track unknown threats with the Territory
  • Keep watch over the Clearing

Previous Guardians: Coming Soon
Previous Guardians in Training: Coming Soon

Scouts are the wolves who keep watch over the Territory’s fringes. Ensuring that the borders are well marked and patrolled, Scouts are often the first wolves to intercept newcomers and threats.

  • Patrol the pack’s lands
  • Maintain the Territory’s borders
  • Lead and assist with tracking tasks

Previous Scouts: Coming Soon
Previous Scouts in Training: Coming Soon

Talented and trained in the art of the hunt, Hunters and Huntresses provide prey for the pack and lead pack hunts. Hunters and Huntresses maintain prey caches and protect large carcasses from scavengers.

  • Track herds within the Territory
  • Stand guard over carcasses
  • Lead the pack in hunts

Previous Hunters: Coming Soon
Previous Hunters in Training: Coming Soon

Caretakers are wolves who pledge their hearts and souls to care for the well-being of the pack. Caretakers tend wolves that are ill or injured and ensure that these wolves heal and recover properly. Caretakers also look after the pack’s pups, providing knowledge, entertainment, and a watchful eye when parents are not present.

  • Seek out injured wolves
  • Assess and treat injuries and wounds
  • Gather, store, and cultivate herbs
  • Aid parents in looking after pups
  • Watch and entertain pups

Previous Caretakers: Iceblink, WhiteWolf, Terrastar, Bellarina, Whitecloud, Kinta, and Salem.
Previous Caretakers in Training: Alvaro.

Historians must be online regularly and able to attend most meetings, lore nights, skits, and quests. Recording the pack’s history, Historians ensure the Pack is not forgotten to the ages.

  • Attend pack events
  • Record event contents

Previous Historians: None – Rank still under consideration
Previous Historians in Training: None – Rank still under consideration

Temporary ranks and ranks which no longer exist, but through which wolves are or were still honored.

  • Guardian Scout – Combined rank, 2021
  • Sentinels – Guardian precursor, 2002
  • Beta in Training – Delta precursor, 2002